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Thursday 24 July 2014

Some Other Sorts of Encounter

posted by CEBrown based on an original post by Jtolman which is here

I would suggest categorizing this into sections:


  • Distractions (no true threat or challenge intended (yeah, PCs can always "force an escalation" ) - just odd occurances like a flock of birds suddenly taking flight for no apparent reason, odd rustling in the brush which proves to just be a rabbit or maybe just the wind)
  • Inconveniences (run out of some non-essential (e.g. clean bandages, luxury items, cooking utensils) supplies, raided by raccoons, fire keeps dying out or threatening to go out of control), which would probably be the most common results.
  • Threats (poisonous animals slipping into camp - like the spider or scorpion examples, or PCs find they built their camp near where a hunter set up some traps, run out of essential supplies like food or clean water) - about as common as "distractions"; together slightly more common than "Inconveniences".
  • Encounters (shift to regular random encounter stuff).
    Reposted form the Kenzer Forums and something that I will be taking into consideration when I am finishing off my encounter building Article

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