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Tuesday 22 July 2014

Building encounters & Random Encounters

some thoughts opinions and suggestions 

Random encounters 
first of I am not a fan of random encounters in the traditional sense as I feel that all encounters must serve as a part of the story you and your players are jointly creating so even of they have a random chance of happening, such as a hostile patrol being in the area,  they had better have some thought put into them and be a bit more than some extra experience to pick up on the way to the main event.

 

more to follow in a similar vein to the dungeon article

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